This is definitely one of the most promising games of this entire event, wonderful work!
That being said, I feel like there are a few minor tweaks that would make the gameplay a lot more enjoyable. I've taken the liberty of making a QA style list for you:
The intro cutscene is way too slow. I love that you made it, but it feels like it drags on a while. Maybe just speed it up for those who want to see it, and give the option to skip for those who don't
I would love a more in depth tutorial around movement and abilities. I see that you have notes pinned around the world for the player to read, but I definitely skipped over a bunch of them at first just jumping away from enemies. You could probably just do a little popup message at the bottom of the screen instead that disappears after a bit instead of the pinned messages
I stick to walls when I jump against them? Since there was no tutorial around movement really, I'm not sure if this is intended, but since I can't jump off of the wall after it feels like it's not. Maybe make the player slide down over time with some gravity?
The jumps feel really floaty, and the movement feels very fast. I feel like just zooming out the camera a bit and increasing gravity would fix this. Fine tuning the character controller can be difficult, so I definitely recommend looking at GMTK's Platformer Toolkit for reference.
The mixture of keyboard and mouse here feels a bit odd tbh. I don't like that I have to go back and forth between them so often. Maybe rethink some mappings or add controller support
Again, an overall great game so far, and I think that some polish would go a long way.
Thank you, for your honest opinion. I know about all of the bugs in this game, however I (unlike many other developers in this game jam) have much less experience. I love your suggestions, but the main reason I even joined this jam was because I heard that game jams are a good way of learning game dev. I do not say that I can not make the game look better, but I must move on and work on other projects. This is only a game I made for this jam, I didn't exactly work on this game as much as I intended. But I appreciate your feedback.
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This is definitely one of the most promising games of this entire event, wonderful work!
That being said, I feel like there are a few minor tweaks that would make the gameplay a lot more enjoyable. I've taken the liberty of making a QA style list for you:
Again, an overall great game so far, and I think that some polish would go a long way.
Thank you, for your honest opinion. I know about all of the bugs in this game, however I (unlike many other developers in this game jam) have much less experience. I love your suggestions, but the main reason I even joined this jam was because I heard that game jams are a good way of learning game dev. I do not say that I can not make the game look better, but I must move on and work on other projects. This is only a game I made for this jam, I didn't exactly work on this game as much as I intended. But I appreciate your feedback.